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Classes in tracer used by tracer | |
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Camera
Represents the camera: viewing window = [left,bottom] x [right,top], with z-coordinate near |
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IntersectionInfo
Used for returning information about intersections from Traceable.intersect. |
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Light
Represents a point-light |
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Material
Holds shading parameters. |
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NearestSampler
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Parser
This class knows how to read scene files |
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Ray
Represents a ray: a ray can `trace' itself, calculating a color. |
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Sampler2D
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Traceable
Base class for all visible objects. |
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Vec3
Represents a 3-dimensional vector. |
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